Monday, July 10, 2023

10mm Warhammer Fantasy Campaign

Hey there!

Our gaming group has been making some use of the 10mm fantasy armies that I've been working on over the past few Painting Challenges, with us playing a small Warhammer campaign. We have four players, plus me serving behind the emerald curtain as organizer and chief bottlewasher. 

The action takes place on a mysterious fog-enshrouded volcanic island ('The Isle of Mist and Flame') which appears every few decades in different seas throughout the Old World. 

The Isle of Mist and Flame

The campaign has each player vying to see who can be the first to claim 10 areas (hexes), allowing them to tip the balance and gain control of the island. I figured that the island idea would keep things contained and would allow me to interject with some fun story hooks and other narrative shenanigans.

For the strategic rules, we are using 'Campaigns of Conquest' an excellent little set of rules initially developed as part of the Mighty Empires supplement for Warhammer Fantasy 8th ed. The rules are only 5 pages long, but do an excellent job in capturing the essentials of running a focused, but fun campaign. 

For the tabletop rules, we're using 'Monsters & Magic' a bolt-on fantasy variant to Simon Miller's excellent 'To the Strongest'. The set is particularly brilliant as it provides ready-made army lists for most of the forces found in classic Warhammer Fantasy. 

I'm using Roll20 as our campaign diary. I believe it is open for anyone to view, so feel free to visit and see what we're up to.

Next up will be some new additions to my 10mm fantasy collection.

Thanks for dropping in!

- Curt 

Monday, July 3, 2023

Characters for 'Familiar Tales'

Last year I picked up the early release of 'Familiar Tales' as the group had very much enjoyed 'Mice & Mystics' by the same designer (Jerry Hawthorne from PlaidHatGames). 

Familiar Tales is a cooperative adventure game where the players run four wizard's familiars, trying to keep safe a baby girl as they flee evil forces that would otherwise do her harm. The game uses an app to run all the heavy lifting, leaving the players to enjoy a fairly rules-light session of gaming. The campaign is HUGE, with the baby girl growing into a precocious child and then a strong-willed teenager, so there is lots of gaming to be had before the conclusion of the story.

The four characters are:

'Chalk & Tweet' the stone golem with a heart of gold and his bluebird minder.

'Gribbert' the brave frog archer.

'Blaze' the fierce and resourceful fox.

and 'Flicker' the ever-optimistic fairy.

The figures are cast in a fairly hard plastic and the details are pretty good - great for using contrast paints and glazes. I'm a little embarrassed to say that I didn't spend a lot of time on them and it sort of shows. There are many better examples out there on Twitter and other's blogs, but these intrepid adventurers have served us well.

There it is: Familiar Tales, a great, light-hearted cooperative game that is perfect for a evening's diversion with a mixed group of players. We've been playing it with our good friends Gary and Mike, who we get to see about two times a year. FT is a great way to while away an evening, rolls some dice, and have a few laughs. Recommended!

- Curt