Sunday, November 27, 2016

Part III - Adeptus Mechanicus Project

Here are a few new additions to my Mechanicus force for Epic 30K. 

First up, a trio of Minotaur self propelled artillery pieces. We had a game using these models a few weeks ago and they did a great job in keeping the heads of the enemy infantry down.

I painted them in a ridiculous, over-the-top baroque paint scheme to match my other models in the force. Yes, the gold-plated cannons are perhaps a bit too much, but I think the Mechanicus Tech Priests would make every effort to elevate and please their Machine God by fully pimping-out their rides. Actually, I'm sure on this particular Forge World they've installed under-chasis lighting, race exhausts and bouncing suspension on pretty much anything that can move.

Also rolling out with this group is a detachment of Mechanicum Castellax Battle-Automata overseen by a trio of Tech Priests. In the 30K fluff, the Battle-Automata are not cyborgs, but rather robots that require the 'human' control of a Tech Priest (who, in turn, are about as human as heavily modded XBox). I've not had these fellas on the table yet so I'm curious to see how they do. Fun!

The force to-date.

Next up: A few Republican reinforcements for Madrid, 1936.

Monday, November 21, 2016

Worst Case Scenario #13 - The Assault on the Aspern Churchyard - May 21, 1809

For quite some time I've been wanting to put on a large Sharp Practice game, focusing on the struggle for the Aspern churchyard within the Battle of Aspern-Essling. 

The battle of Aspern-Essling is an engagement that I find both fascinating and exciting. It was epic (HUGE), very close run, and resulted in Napoleon's first significant humiliation on the battlefield. 

Other reasons I was particularly keen to put this on twas that it features Sylvain’s lovely hand-built terrain of the Church and Rectory of Aspern which he made for me several years ago, AND it is graced with many beautiful 28mm Austrian figures from Greg’s collection.

Scenario Background

On May 20th, 1809 French troops began crossing the Danube, just a few miles east of Vienna. They were pursuing the Austrian army, led by Archduke Charles, after a grueling, fast-paced campaign which had been initiated by the ill-stared Austrians.

The lead elements of the French force, under Massena and Lannes, quickly moved onto the Marchfeld plain, establishing themselves in two villages separated by about a mile of raised road. The villages were called Aspern and Essling. They positioned themselves, awaiting the rest of their comrades who were lined up for miles on the opposite side of the Danube, queuing to cross the bridges to the northern bank.

The river's current was fast and in full spring flood. In the midst of the French crossing on the 20th, their pontoon bridges were swept away by debris purposefully launched upriver by the Austrians. This situation created an emergency which left a significant portion of Napoleon's army separated and isolated in hostile territory. Undeterred, the French Emperor was confident that the Austrians were still in withdrawal, so he maintained his position, awaiting repairs to his bridges. 

But the Austrians were not withdrawing. Archduke Charles had massed his Hauptarmee in a broad crescent in the Marchfeld, just out of eyesight of the French. The next morning, the 21st of May, sensing a rare opportunity, the young Austrian aristocrat ordered his army to advance on the French positions around the villages. His columns would strike first at Aspern...

Maps by Jeff Berry @ Obscure Battles

This scenario depicts the assault of Hiller’s VI Corps on the 67th Ligne's positions in the Aspern churchyard (the leftmost extremity of Napoleon's tenuous position on the Marshfield). Both the Austrians and French knew that the churchyard was a key tactical feature of the battle and did their utmost to gain and maintain control of it. 

The basis of the scenario is derived from 'Fondler's Waterloo' in the Too Fat Lardies scenario book 'The Complete Fondler'.

Close up of the Churchyard and assaulting Austrians
The action takes place in the mid-afternoon on the 21st, after the French have ejected the Austrian screening force in Aspern. Marshal Massena has just seen Regiment No. 10 Anton Mittrowsky supported by Regiment Klebek approaching from the west and orders Molitor to defend the village to the final extremity.

The table will have the French in possession of the church, rectory and graveyard of Aspern, all ringed by a chest-high stone wall. They will have a defined force, members of the 67e Ligne, to hold the position. The Austrians will assault the position with four waves of infantry from Regiment No. 10 Anton Mittrowsky, supported by Regiment Klebek and heavy artillery support. They have been tasked to overwhelm the defenders and seize the churchyard.

French Force = 144 men TOTAL (18 Groups including Eagle guard) 
8 Command Cards
This force is divided into 3 separate commands, each with it’s own morale rating of 10. 

13 Officers / NCOs:
1 Status IV
3 Status III 
6 Status II 
3 Status I

Each French command is composed of:

1 Status III 

1 Status I 
2 Status II

Austrians Assault Force = 104 men for each of 4 waves (13 Groups including one command group) 
7 Command Cards

7 Officers / NCOs

1 Status IV
2 Status III
2 Status II 
2 Status I

The Austrian force (each wave) is composed of one single command, with it’s morale rating being 10

Special Scenario Rules  

- The Austrian guns are abstracted into three 'beaten zones', each with a 10 inch frontage. When fired upon they throw 24 attack dice.

- If the artillery targets a single section of wall it can be reduced by hits on 10 ‘misses’. (original misses are re-rolled and any hits are accrued)

- When the Austrian Artillery card is drawn, randomly determine which of the three batteries will fire.

- The Austrian artillery will be masked by any Austrian troops within 6” of the walls or 6” of the church.

- The Austrian first wave starts at the table edge (they can select any 3 sides to enter). 

- Austrians decide if they wish to withdraw a wave and commit a successive wave. This will involve leaving one group as a marker of the 'highwater' mark of the assault. 

- If a wave is broken it will give a -1 to the 'Army Morale' of succeeding waves. These minuses are cumulative.  

- Marshal Massena has set up his observation post in the graveyard. His presence can help the French troops ignore up to 20 points of Shock. Once the 20 points are 'absorbed' his aides convince him to pull back to a less exposed position. 

- Charles will give one assault wave a +(2D4) to its force morale and also the Aggressive bonus.

- When activated, junior officers/NCOs of both sides can 'nod' to their commanding officer. Four 'nods' will activate that commander. This is in addition to the normal card activation for the commanding officer.

Can the French hold the churchyard? Will the Austrians sweep the French defenders away and award their Archduke with a victory at Aspern?

Here are a few pictures of our run at the scenario.

It was a fun, hard-fought game, with the Austrians slowly wearing down the French over their four assaults. The third attack was accompanied by the Archduke himself and that battalion took the French defenders' eagle before withdrawing to allow the final assault to pass through. A real hammering for both sides but still resulting in a decisive victory for the Austrians.

It was great game with many of dramatic moments running through it. My thanks to all the guys who participated, especially Sylvain for his terrific buildings, and Greg, who brought out his beautiful Austrian figures and who took the majority of these pictures.


Sunday, November 20, 2016

The Seventh Annual Analogue Painting Challenge Begins

The title says it all. If you're interested in participating, please head over to the Painting Challenge Blog for details.


Tuesday, November 15, 2016

Guest Post - 28mm Austrian Infantry Officers from GregB

28mm Austrian foot officers from Wargames Foundry
Hello again to the good folks who visit Analogue Hobbies!  It is nice to be back and intruding again with a little guest post here on Curt's blog.  Curt had a recent post featuring some 28mm French infantry officers, and I'm here to foreshadow some opposition to those fellows - featuring a group of stoic, hard-marching and (probably) hapless Habsburg officers from the Austrian Army.

Nice action in this sculpt - more variety would have been nice, but considering the huge range the Perrys did overall for Foundry, it's pretty amazing

I am painting these as I will be visiting Regina this weekend and Curt will be introducing me to "Sharp Practice" from the TooFatLardies. I find the Lardies' rules can at times be an acquired taste, but overall I really like how they embrace different approaches to different rules and settings ("Chain of Command" in particular is brilliant). My 28mm Austrians will be making another trip west down the TransCanada Highway to tangle with Curt's beautiful Napoleonic collection.  I'll save the scenario details for Curt to share, but suffice to say I am pretty psyched for the game!

This fellow is a Hungarian officer, but I snuck him in with some white pants - the big coat covers things up nicely :)

These castings are from Wargames Foundry, sculpted by the Perry twins.  These models are pretty old, and have that slightly plump look which defines a lot of the Foundry castings, versus the leaner look I personally see in the sculpts the Perrys have released under their own name in more recent years.

Love this rotund fellow saluting by doffing his helmet
Unfortunately the posing is not so varied in these Foundry Austrian officer packs so there is a bit of a monopose when they are all together, but overall they still look the business. It has been several years - at least two, maybe more - since my brushes have worked on any Austrian figures, so it is nice to be back in the groove a bit.  It was slow going at first, trying to remember how to approach the white coats etc. but having painted a good size pile of these fellows already, my memory caught up pretty quickly after the first figure.

A mix of facing colours are present - hopefully to help differentiate in the game
I left the groundwork neutral and barren - if I enjoy "Sharp Practice", I'll add more detail to it, but otherwise I will dig them out of the bases and use them for other purposes related to my 28mm forces, probably starting as a cadre to get another big 40-casting battalion started...

I know my toy Hapsburgs are looking forward to another tangle with Napoleon and his pretentious lackeys!  We can make Austria Great Again! And I can't wait to see Curt and the folks in Regina once more!

There was word of some snow in the forecast today...that has me thinking it will not be long until the next Analogue Hobbies Painting Challenge is upon us? How many points would this have been worth...?