Monday, February 4, 2019

Renaissance French Pike ('Mauvais Garcons') and Great Gun


The French, with a few notable exceptions, were not especially renown for fielding effective pike formations. Where the Swiss cantons and German landsknechts had the pike market pretty much sewn-up, the French expertise lay more in their heavy cavalry and artillery. From reading David Potter's 'Renaissance France at War' it was not uncommon for inexperienced pike French formations to acquire foreign mercenaries, who, being more seasoned in the profession of arms, helped steady the ranks. 

The French liked to muster their troops from particular provinces or townships, which gave each unit a bit of 'local colour'. For example, men from Picardy, led by the reported libertine Mssr. Monclou, were known as the mauvais garcons (literally translates as 'bad boys). A bit of a rude chap himself, Monclou was executed in 1523 for his 'depredations' during campaign (not especially surprising when your employer is the Pope, but there you have it).

Last year, my good pal Millsy was kind enough to paint up a schwack of Perry plastic pike for me so I could field another unit for my Italian Wars collection. After the hurly-burly of the summer, and being distracted by other projects this autumn (I'm looking at you 'Titanicus'), I finally managed to get this mob flagged, pimped-out, and based-up to roll with my other units.

My contribution to this mob is sole mounted German mercenary at its head. This is a Perry-sculpted figure from the Wargames Foundry range of Landsknechts. I love these figures as they are so wonderfully characterful and satisfyingly hefty. The Perry's did such a great job in sharply defining the puff-and-slash of the clothing, which makes them a real joy to paint.




It always seems to take me an age to get the figures placed in some kind of sensible arrangement, and since I like having my pike blocks bunched in quite tight, I found that I was a few figures shy to fill all the bases. Not a problem! I estimated the space I needed to absorb and then printed off a few gabions on the handy-dandy 3d printer. In the end I'm happy with the overall look of the unit, slightly broken up, weaving their way around a line of light fortifications.





Both of these units I've based in an autumnal theme to match with the rest of my Italian Wars stuff. (Thankfully I keep a 'hobby recipe book' as I have a bad habit of bouncing between periods and always, always forget how I did things - so it helps keep things straight in my noodle.)



Millsy also painted me a trio of gunners as gift last year. And so like the pike, I've been holding on to these until the Painting Challenge to get them matched up with an appropriate gun (this one from an old chestnut from Warhamer Fantasy). As I had a spare gabion left over from the pike unit, I popped it on the base for a bit of visual interest.






I want to thank Millsy very, very much for the brilliant figures - they're a wonderful addition to my Italian Wars collection. Thanks again mate!


Cheers for dropping by folks! I hope you all have a great week.

Sunday, January 27, 2019

Alastair Grimsby, 'Titus' and 'Bigby' aka: The Big Bad Wolf


Hi All,

Here we have the pugnacious Alastair Grimsby and his mastiff 'Titus', minding their business, tending their flock of sheep, while The Big Bad Wolf (or simply 'Bigby', for those who have read the brilliant 'Fables' series) lopes in for a quick spot of lunch.




Both Alastair and Titus have a great, 'What the f*ck. Again?!' look about them. Alastair, I believe, is an Artizan Design figure, but I can't for the life of me remember where I got the mastiff (pity, as he's a marvellous beast). At first I had them based separately but found that they looked much better side-by-side. I have given Alastair a natty quasi-Burberry car coat, probably a bit too stylish for the Scottish moors, but that's just how he rolls. His original shotgun was a double barrel jobbie, but it was so terribly warped that I removed the barrel and gave him a classically simple Mossberg 500.



Bigby is from Heresy Miniatures. This pose is probably my favourite of any werewolf figures that I've seen. I just love the animation of his feral, loping run. Just an awesome mini. His deeply sculpted fur required a little filling at the joins, but not a real problem. As to painting, I kept it relatively simple and gave him a mottled grey timberwolf look.




The herd of sheep are from 1st Corps. As soon as I saw these online I had to pick one up when we were at Crisis last year. While the overall look is great I have to say that I'm a little disappointed with the amount of bubbles and miscast bits. I corrected a couple things, but finally gave up and just made do. Still, a great looking and versatile tabletop scatter piece that can be used for games ranging thousands of years. 


Thanks for dropping in and have a great week everyone!


Thursday, January 24, 2019

Pulp Denizens - 'Val' Sakura, Remi Choppinet and Carson Sinclair


I thought it high time to get a little pulp adventure going, so here are a few figures that I've added to my collection of all things noir, eldritch and slightly odd.

Yoshio 'Val' Sakura - 'The Kamikaze Grifter'


1949 San Francisco. Val is a fixer, private eye and grifter operating out of San Francisco's Chinatown. He 'immigrated' to the United States in 1945 via Kamikaze attack, being a pilot of a Aichi D3A 'Val' dive bomber which was splashed just short of his target off Okinawa. (It was in this crash that he lost his leg.)  Picked up and taken prisoner by a US destroyer, he spent the rest of the war in San Francisco.  Oddly he decided to stay after Japan surrendered, not wanting to face the stigma of being a failed Kamikaze in an all but destroyed country.  Haunted, hard-bitten, but also fair, Val has inadvertently made connections to the local Japanese Yakuza, Chinese Triads and other even more nefarious organisations along the US Pacific seaboard.

The figure is from Eureka's very characterful 'A Right Bloody Mess' range. As soon as I started working on his face I went, 'Hey, this guy's definitely Japanese', and the imagination went from there. His tough-guy pose just cried out for a cigarette so got out some micro-thin plastic rod and happily obliged.


Remi Choppinet - 'The Bistro Keeper'


1942 France. Remi runs a popular harbour bistro in Biarritz, but he is also head of the local Maquis (and runs a profitable contraband operation across the Pyrenees between France and Spain). Many of Remi's closest friends and confidants are the outlaws and outcasts of occupied France: downed Allied pilots, Jews, gipsies and Spanish Republicans. He likes his food, wine and other comforts, but under this soft exterior is a hard-nosed businessman with the heart of a patriot.


This figure is from the well-loved Artizan Designs 'Thrilling Tales' range. He has such a great, ''Allo 'Allo!' look about him.



Carson Sinclair - 'The Butler'


1928 Arkham. Carson Sinclair is a character from the 'Mansions of Madness' boardgame from Fantasy Flight Games.  

Carson still often thinks back to that fateful night when his friend and employer, one Mr. Hercule Webb, was swallowed up by a dimensional tear, never to be seen again. With Mr. Webb's disappearance, the Webb estate fell into the hands of the Webb's duplicitous business manager, a man by the name of Dupuis. As the sole provider for the Webb children, Carson has devoted himself to proving Dupuis's involvement in the events of Hercule's disappearance and to restoring the children as the rightful heirs to the Webb fortune.

The figure that came with the game was a little uninspiring, so I picked up this fella from Bob Murch's 'Pulp Adventure' figures. Bob's sculpts are so amazingly evocative that you just want to book a flight to Bombay on a Catalina seaplane, pillage forgotten temples in dark jungles and match wits with arch villians with whacky names. That, or pour a finely mixed drink while fighting off eldritch terrors from another time and space. No matter, it's all good fun.


Monday, January 21, 2019

William Tell's Apple Shot


Early in the 14th century, Swiss legend has it that William Tell was made sport of when Albrecht Gessler, the Austian vogt (officer) of the Swiss principality of Uri, demanded that he shoot the apple resting on Tell's son's head.


Mosaic at the Swiss National Museum

This challenge originated from a situation in which Tell pointedly decided not to salute the authority of the Austrian crown as he entered the town of Altdorf (this being Gessler's hat sitting atop a pole placed alongside the road to town). 

Seeing this act of defiance, Tell and his son, Walter, were arrested by the town constables and presented to Gessler for judgement. The Tells were cruelly sentenced to death for William's temerity of not recognising the power of Switzerland's Austrian overlords. Nonetheless, Gessler, knowing Tell was a renown crossbowman, wanted to make nasty sport from his prisoner's expense, and so decreed that he would commute their execution if Tell could shoot the apple off the head of his son.

From Sebastian Munster's 'Cosmographia' (1554 edition)

The young Walter was tied against a tree, with an apple duly resting on his head.  William silently drew two crossbow bolts from his quiver, socketed one, took aim and deftly struck the apple from atop his son's head. Gessler was very impressed, but wondered why Tell had drawn two crossbow bolts when only one was needed.  Tell cooly looked at Gessler and said the second bolt was meant for him if he missed his first shot. 

William Tell's act of defiance has become part of Swiss legend and lore, being recognized as the first spark of the Swiss rebellion which led to the foundation of the later Swiss Confederacy.


The figure shown here, depicting 'Wilhelm von Tell' in victory, is from Lead Adventure Miniatures.  He was sculpted by Igor Karpov who has a very distinctive, characterful style, with lots of heavy detail to loose your brush in. While the William Tell story is from the medieval period, he's shown here in high Renaissance garb, with slashed sleeves and  wearing a tasseted, flutted breastplate. A great figure to paint.



Thanks for visiting. Have a great week everybody!

Curt

Wednesday, January 16, 2019

Warbringer Titan 'The Crucible of Terra'


Late this past summer GW reissued 'Adeptus Titanicus', a game which caused a bit of a stir for some geeks of a certain vintage. The new ruleset is great homage to the 1988 version - easy to learn, fun to play and very evocative of the Horus Heresy/Titanicus backstory. 

Perhaps the biggest drawback to the game's launch was the high cost of the models (actually, still very much a problem) and the weird way GW decided to release the various 'classes' of titans. The initial uber boxed set included only the largest, the Warlord, and the smallest unit, the Knights. This  in turn made it virtually impossible for players to fully appreciate the tactical nuances of the game as the hulking Warlords usually just stood in place, trading long range fire while the Knights usually got plastered somewhere in the middle of the table. It took a few months for GW to get its act together and release both the medium Reaver and the scouting Warhounds, but in the midst of that gap many of us Titanicus nerds were looking around for alternative models to fill the ranks. For me Thingiverse came to the rescue as there were several gifted designers who had come up with great versions of the various titan classes, especially the Warhound and alternative Warlord weapon loadouts.

During one of my searches for possible stand-ins I came across Nuclear Shrimp Games, a small company based out of the Ionian Islands in Greece. These talented guys are doing some wonderful stuff with their own 'Black Earth' range, and also creating a few alternate 'not-GW' designs in the margins. On top of some impressive 28mm stuff, they also have two titans which are scaled on the large side of 6mm. One is an excellent Ork Gargant, and the other is an amazingly close rendition of an early 'Mars Lucius Pattern' Warlord titan, reminiscent of the 'Imperious Dictatio' engine from Dan Abnett's graphic novel series 'Titan' (1999).  Loving the comic series, I immediately ordered one of these bad boys to add to my collection. 


'Imperious Dictatio' from 'Titan'
What arrived from Greece was a relatively clean, but complex resin kit. I would say that it's not for the faint of heart, as it involved a good bit of straightening and filling to get it ready for priming (in fact it's has eaten up a lot of my hobby time since the start of this year's Challenge).

In addition to the main titan chassis, I also picked up a selection of optional weapon loadouts. 


'Jeeves, I think for today I'll go understated. Let's have the Apocalypse Missiles, Hellstorm Cannon and Plasma Devastator...' 

I really like the ridiculously huge Power Fist (as big as a super-heavy tank!) and the rather rude looking Void Missile launcher. 


The titan's power fist next to a Falchion super-heavy tank. Silly but fun...
'Accept the Imperial Truth, or I'll fire these honkin' huge suppositories at you...'



Yup, it kinda cracks me up. Each of these weapon options required a some creative trimming, drilling and magnets to allow the ability to swap them in. 


Something a bit preposterous...

...and something a little less ,um, striving.
'Be honest, do the missiles make my @ss look big?'

Byron kindly provided an appropriately shaped MDF base and I tarted it up with some wreckage and a parked Rhino (probably some Blood Angels trying to find a place for a  decent cappuccino).


'I heard there's a guy named Franco that needs sorting...'


So there you have it, my newest, stompiest titan, 'The Crucible of Terra', ready to blow the Arch Enemy to smithereens, or at least punch them hard in the owchie parts.

Thanks for dropping in, folks. Paint hard and have a great week!