Showing posts with label Lead Adventure. Show all posts
Showing posts with label Lead Adventure. Show all posts

Friday, January 2, 2015

'Papa' - Bernez Carro - Brother, Soldier, Father & Smuggler

(Please excuse this cross-post from the Challenge blog)

This is a continuation of my background story of the Carro family which began a few weeks ago with a description of the older son, Donon



It was April 1916 and Bernez and Briec Carro were almost 20 years old when they marched down the Voie Sacree (the ‘Sacred Way’), to the inferno of Verdun. When they arrived at the front lines the twin brothers were assigned to different companies in order to reduce the chance of hard news for their mother. Nonetheless, the young men were inseparable and so they worked a few favours to get themselves assigned to the same squad. For the next few months they endured ferocious fighting in conditions that are best described as bestial. During this time they found that their own officers treated them and their comrades like cattle and so the brave Poilu died by the thousand.

On July 12th at Fort Souville the Carro bothers were part of a forward listening post that became overrun by a German assault unit armed with flamethrowers. Knowing what was about to happen, Briec pushed Bernez into a sodden shellhole and took the full brunt of the liquid fire. Made into a human torch, Briec died horribly. The water in the shellhole saved Bernez's life but was not deep enough to cover all of him so half of his body was lit aflame. After the German attack faltered and was beaten back Bernez was found and sent to an aid station in the rear. He had suffered severe burns to the left side of his body and so for him the war was over. 


Bernez was invalided out of the army and he returned home to Brittany to convalesce. His childhood sweetheart, Manon, looked past his burns and insisted that they immediately marry. Donon, their first son, was born nine months later and Briec, their second boy, a year after that. In 1918 Bernez and Manon took over the family fishing business. Soon after his cousin, Lois from Marsailles, convinced him to expand into smuggling and so the Carros began to flourish. When their sons became old enough they were brought into the business as partners.


In the years following the Great War Bernez has nurtured an understandable dislike for Germans, but most of all he hates officers – all officers. It does not matter what nationality: German, French, Spanish, he despises all of them. So when in the summer of 1936 Spain’s right-wing generals, with the help of Nazi Germany, staged a coup to overthrow the Republican government, Bernez sees an opportunity to not only make a lot of money but also, in a small way, to poke his finger in the eye of those he reviles.


Bernez is a figure from Lead Adventure’s post-apoc range. I shaved off his left ear, scored his face and painted his burn scars a livid purple/pinkish tone. I really like the pose of this model. He’s a commanding figure, straight-backed and taciturn but leans forward somewhat, stiff-jointed, like many middle-aged men do. He holds a Luger behind his back just in case matters go awry. I painted his coverall trousers yellow in order to tie him in with the figure of his first son, Donon.




Monday, March 31, 2014

Entry #1 to the 8th Lead Painters' League: 30mm Goblin War Party


As I mentioned last week I decided to join this year's Lead Painter's League (LPL) over at the Lead Adventure Forum. I participated in the event last year and I found it good fun and a great source of impetus to get some work done on my own projects.

This year the LPL kicked-off only three days after the end of the Challenge which put me in a bit of a flap to meet the deadline requirements.  Since the LPL rules require the first three entries to be sent together, AND all three entries have to be 'unpublished' miniatures, I had to keep some figures back from the Challenge, which was a bit of a bummer. So, fellow 'Wild Bunchers',  if you were wondering why I had 'flatlined' at the end of the Challenge this is why.

The first round of the LPL gave bonus points for aligning to its theme which was 'Realms of Fantasy'. I was wracking my mind trying to decide what to do and then discovered that Tom Meier has his own company, Thunderbolt Mountain which has a range of 30mm fantasy figures which provide a modern, arguably more sophisticated, take on the classic work he did for Ral Partha in the 80s. So I plunked down for a set of groovy looking goblins and waited for them to arrive. 

And waited. And then I sighed heavily and waited some more. 


Finally, when they did arrive, it was only a few days before the LPL deadline, right in the midst of the closing Big Push of the Challenge.  In the end I had to burn some (more) midnight oil in order to crack them off in a few frenzied hours of gluing, painting and flocking. I don't know if it was the time crunch or what, but I had a hard time getting any real traction with these guys. It's certainly no fault of the figures - they're wonderful castings, clean, crisp, with great character and requiring very little cleanup. Nevertheless, I staggered to the photo-booth in the early morning light not really feeling the love. 

That all being said I actually had fun working on them. I'm not a big fan of GW's ubiquitous bright green used for their orcs and goblins so decided to go with a darker, olive hued skin, with mottled charcoal patches on their arms, upper legs and shoulders. I also played around with the hair of the drummer, making him a blonde. I thought I'd follow a spur of the Tolkien canon, I think it's from the Silmarillion, which postulates that orcs and goblins are corrupted  versions of elves.  Along this line I'm thinking of having some sort of debauched elf warlord as the leader of this force - I'm imagining something like a Dirk Bogarde with pointy ears.

Bonzo 'Boom Boom' Thrakka with his dwarf-skin bass drum (assisted by junior goblin roadie)








Not surprisingly, I got completely curb-stomped in the first round by this excellent D&D themed group of adventurers painted by Frank. (As I lamely pointed out, with the LPL organizers matching us up they managed to cover off two great adjectives for this round. Y'know, 'Curt and Frank'. Get it? 'Curt and Frank' ...Ahem. Okay, move along...)

I particularly like the faithful pooch sitting on the far right.

While I really enjoy many elements of the League, such as its efficient (and patient) administration, painting towards ten weekly targets and the camaraderie of fellow contestants, I do find some of the rules a bit byzantine. The restriction of just one 800x800 image for each round seems cruelly limiting. Why not allow  a few more images, at a greater size, with varying angles? These are three dimensional objects after all, not flat figures. As it stands now viewers miss at least 50% of the work put into the submissions with this restriction. It also puts a tremendous amount of pressure on participants to compose one good image to convey the best of their work.  While some participants are gifted photographers (my stuff is serviceable at best), many people do not have the patience or skills to consistently create 'good copy' of their submissions, even though their paintwork may be brilliant.

The other thing that sort of piques me is the elaborate backgrounds that the organizers allow, well, actually encourage. To me this seems to fly in the face of a competition that compares figure painting. I often read the comments from visitors of how they are impressed by the use of particular backgrounds, terrain, etc. This is completely understandable, but I often wonder to what extent some of these backgrounds skew the consideration of the voters. By my understanding, this event is supposed to compare painted figures, not the settings they are placed within. Accordingly I've stuck to using my usual black backgrounds as it forces the viewer to just see the figures, for good or ill.

Anyway, these minor peccadilloes aside I really do appreciate all the hard work put into the event. Anything that can bring hobbyists together in a well-run, constructive forum over ten weeks is a great boon.

On a final note, Round 2 of the Painters' League is now up so I invite you to go check it out. 

For this round I've posted five more of my 1812 French Retreat figures that I kept back from the Challenge. Alan Perry really hit the ball out of the park with this range of figures - they're absolutely gorgeous castings. I'll have the lads posted here next Sunday when the round is finished, but you can get a 800x800 preview of them on the Round 2 League roster. :)

Monday, July 29, 2013

Post-Apocalyptic Warriors from Lead Adventure Miniatures - Inspired by 'Metro 2033'

'Road Guards' from Lead Adventure Miniatures.
Dmitry Glukhovsky's 'Metro 2033' (2005) is a post-apocalyptic novel set within the Moscow subway system about 20 years after a worldwide nuclear/biological war. The story focuses on the adventures of a young man, Artyom, as he struggles to both find his own path and save the people from his home station at VDNKh (a metro station, from what I understand, in the Ostankinsky District of north-east Moscow). His odyssey through the metro system sees him meeting neo-nazis, hard-line communists, cannibalistic cults, religious fanatics and terrifying mutants with psionic powers. Yes, the lad is kept very busy!


Since its release the book has enjoyed substantial success in Russia and Europe, has had many fan-based stories based upon its setting, and has had two XBox videogames released over the past few years (which, as an unrepentant geek, I have played both). Probably the most telling barometer of its success is that in 2012 the movie rights to 'Metro 2033' were purchased by MGM - with a producer already having stepped forward to lead the project.



Hobby-wise, the novel has also inspired several sculptors, probably the most notable being the talented 'Ratnik' from Lead Adventure Miniatures. As soon as I saw this range of figures I knew I had to give them a go. These five lads are from the 'Road Guards' pack.

I had a great time working on these figures as there are really no rules to how they can be painted. I knew it would be relatively easy to keep these guys dark and muted to match the theme, but I decided to buck the trend and go a little punchy with the colours.  I chose a relatively high-contrast palette with discordant colours and some crazy camo schemes. In particular, I quite enjoyed painting the blue camo which was apparently worn by Russian infantry during the nasty fighting in Chechnya in the late 90s. 

Russian blue tone camouflage from the 2nd Chechen War.


For the bases I was inspired by the wonderful work of Sidney Roundwood who utilizes a high-contrast, colour-saturated approach to his Great War figures.  In this vein, I wanted to reinforce the idea of a nuked urban environment by using shattered red bricks, destroyed masonry and broken piping, all of which is contrasted against a background of light grey ash. It's a little over the top but I think I like the overall effect. 







I have several more packs from Lead Adventure to do (along with some Copplestone Neo-Soviets) so I'll post them as they come off the hobby desk.


Thursday, July 4, 2013

Landsknecht Sharpshooter Team


I realize that its gone a bit quiet here on the blog these past few weeks. Summer has made its glorious appearance and so outside pursuits have taken priority at Schloss Campbell-Hanks. Nonetheless, I've not been completely idle on the hobby front and to back this up here are two lads ready for their puff-and-slash debut.

One of the things that wrapped up a little while ago was the Seventh Season of the Lead Painters' League. I had a great time participating in this event, managing to get a wide range of stuff assembled and painted over the League's 10 weeks. Some of my efforts were well received while others were, um, less successful, :) but that's how it goes and I had a blast working on each of my entries and especially enjoyed seeing the work of my fellow competitors.

At about the half-way mark of the League, an anonymous follower of the competition generously awarded three prizes to several submissions that struck his/her fancy. I was both surprised and delighted to find that my Spanish Civil War Moroccan Regulares was one of those lucky enough to be singled-out for a prize - a choice of a pack from the fabulous offerings over at Lead Adventure Miniatures. How very cool!

My fifth LPL entry: Moroccan Regulares
It took a little bit of hand-wringing as so many of the models from Lead Adventure are brilliant, but I finally made up my mind - deciding to choose a characterful Landsknecht Sharpshooter Team from their Bruegelburg range. 


These Lead Adventure miniatures are beautiful sculpts, crisp, clean and with loads of character. One reason that I went with this pack was the fabulous dwarf 'spotter', calmly teetering on his stilts, identifying the target for his colleague below. 


A pre-op shot of the dwarf spotter.
While on the whole I really liked the sculpt of the stilted spotter, I thought that his pose seemed a bit two-dimensional as the alignment of his body, arm, spyglass and stilts were all on the same vertical plane. So I cut him along his shoulders, under his gorget, and with the help of a little pinning and sculpting putty I repositioned his torso 90 degrees in an attempt to make his pose a little more dynamic (I also gave him a bit of a hunchback as I thought it would fit in with the sensibility of the period). Overall this mod seems to have worked alright, and as an added bonus his right-hand stilt now serves as an impromptu musket rest (I think they called them 'Swinefeathers') for his sharpshooter partner. (I also had to replace the stilt's foot-strap to allow the firelock's barrel enough room to pass through.)


As the figures have an almost cartoonish quality about them I wanted the groundwork to reflect this while also serving to compliment their colourful garb. So I added a load of grass, shrubs and flowers to give the base a verdancy bordering on the Disneyesque. It seems to work fairly well, with the tree also providing a backdrop for this garish duo. 


Again, my great thanks to the League's anonymous benefactor - I really had a wonderful time working on this vignette. Cheers!

Wednesday, March 6, 2013

From JuanM: 28mm Mechanic & Contractors (15 points)



From Juan:
Another small entry for The Challenge; only three figures. Where is all my painting work? 
First one, is a "Lead Adventure Miniatures" mechanics in 28mm (a big 28mm). I'm painting some of these excellent figures to use with a near future game. 
Next one, other two contractors from "Eureka Miniatures" also in 28mm, from their "Blackwater" series. Very nice figures.


Perhaps not much quantity, Juan, but you more than make up for it in the quality. Beautiful work. That mechanic looks a bit hapless but those 'contractors' seem to have their act together. As you say, very nice figures.

These three figures will give Juan 15 points. Great stuff!